System Online // Shipping Daily // No Meetings // High Fidelity // Async Only // Brutalist Aesthetic // Proof of Work // System Online // Shipping Daily // No Meetings // High Fidelity // Async Only // Brutalist Aesthetic // Proof of Work // System Online // Shipping Daily // No Meetings // High Fidelity // Async Only // Brutalist Aesthetic // Proof of Work //
Available for Q1 2025 _

BUILD
FAST.
FAIL
HARD.

The technical dossier of a full-stack architect obsessed with shipping. I don't build features; I solve market bottlenecks with code.

// Philosophy

Proof over
Promise.

I believe in the "Raw and Honest" approach to software. No marketing layers. No buzzword-heavy landing pages. Just the logs, the stats, and the results.

01

Shipping is the only metric that matters.

02

Complexity is a liability, not an asset.

Lifetime Build
42
Total Users
12K
Lines Deleted
1.2M
Pivots Made
08

Project Dossier

DATA-STORM.EXE

STATUS: OPERATIONAL

A high-frequency trading visualization engine for retail crypto traders. Built to handle 10,000 socket messages per second without dropping frames.

Rust WebAssembly Canvas API
$2.4K
Monthly Revenue

GHOST-SYNC.OS

LIVE STAGE: BETA

THE EDGE CASE

Solving the local-first to cloud-native publishing gap for Obsidian power users.

Feature: Multi-Node Sync 100% DONE
Feature: Image CDN Proxy 92% DONE
Feature: SEO Auto-Optimizer PENDING

// The Lab: Experiments

WIP / 2024.12

Custom Auth-less Sessions

Fingerprint-based persistent storage for micro-SaaS without requiring a login flow.

[ RUNNING SIMULATION... ]
WIP / 2024.11

LLM Local Proxy

A specialized edge gateway to route prompts between Gemini, GPT-4, and local Llama models based on cost.

[ NODE CONNECTED... 98ms LATENCY ]

// Weaponry

Typescript Next.js Rust Supabase PostgreSQL Tailwind Docker Framer Motion Redis
Typescript Next.js Rust Supabase PostgreSQL Tailwind Docker Framer Motion Redis
Case Study: Solving Latency

The 1.2s
Bottleneck.

THE CHALLENGE: In Project 01, the dashboard was lagging during peak trading hours. Users were seeing stale data, causing a 15% churn in month 2.

THE SOLUTION: Refactored the entire frontend into a WASM-based worker that offloads data parsing from the main thread. Decoupled UI rendering from data ingestion.

-94%
Reduction in Main Thread Load

"This pivot saved the project from the graveyard. It's now the fastest engine in its niche."

The Tomb

RIP 2022.04.12

NFT-TICKET

Blockchain tickets for concerts. Zero user adoption due to gas fees and wallet friction.

RIP 2021.11.30

COFFEE-SUB

Local coffee subscription app. Killed by physical logistics and low retail margins.

RIP 2023.01.15

SAAS-MOCK

Mock data generator for dev environments. Outcompeted by native IDE plugins.

// Work with me

The MVP Sprint

Go from idea to V1 in exactly 14 days. Fixed scope, fixed price.

$4,500

Technical Audit

I break your stack and tell you why it won't scale. 48h turnaround.

$1,200

Fractional CTO

Retained technical guidance for early-stage founders. 5h / week.

$2,000 / mo

// The Library: Knowledge Base

BOOK_01

The Mom Test

Highly Recommended
BOOK_02

Zero to One

Classic Theory
BOOK_03

Working in Public

Essential for OS

// Technical FAQ

Why build in Rust?

Rust provides memory safety without garbage collection, which is critical for real-time systems. If you're building a dashboard that needs 60FPS updates, Javascript alone won't cut it.

Do you work for equity?

Rarely. I prefer cash for short-term pivots. I only take equity if I'm fundamentally integrated into the product's long-term vision.

Local-First Architecture?

I advocate for CRDTs and local-first syncing. Users should never lose work due to a spotty connection. Syncing is a background concern.

How do you ship so fast?

I have a boilerplate for everything. Supabase + Next.js + Tailwind is my "Zero-to-Hero" stack. I don't reinvent the wheel; I build the driver.

LEAVE YOUR
MARK.

Have a project that needs shipping? Let's bypass the fluff and get to production.

// Terminal History

2024.12.20 [INFO] Refactored WASM module for Project 01

2024.12.18 [WARN] High API usage detected on Ghost-Sync Beta

2024.12.15 [DEBT] Squashed 14 bugs in the Obsidian plugin

2024.12.10 [SHIP] V1.4.2 released to production

> Awaiting next instruction...